



Troops are now affected by hot and cold climates, and new changes to special forces.
#HEARTS OF IRON IV WAKING THE TIGER WIKI PATCH#
Modding guide for the new decisions & missions system in patch 1.5. The last unrevealed focus tree for Waking the Tiger: "Manchukuo".ģrd assortment of small improvements: attachés, extra ground crews, historical army insignias, and volunteer air wings.Ī rework of the Japanese national focus tree.įurther improvement of incoming German unit namelist. On the topic of the artistic additions to Waking the Tiger.Ĭhanges to 3-way war handling and addition of 2 more difficulty settings. Improvements of naval matters: losses and kills overview, convoys raiding, transports interception, and more. New goals to strive for: formable nations and some 18 achievements. What is coming in Waking the Tiger and the 1.5 Cornflakes. Women's contribution during the second world war. Pre-Release and International Women's Day Info about patch 1.5.2: German border changes, commander XP gain changes, multiplayer desyncs, and more. Info about patch 1.5.2: Air Balance and Changes, Nukes and Surrender, Manchukuo, Modding and more. The return of the bullet list and possible future development roadmapĪn updated beta and multiplayer telemetry Can now attach air wings to armies and they will follow them and do missionsĭeveloper diaries Main article: Developer diariesĪll developer diaries about the Waking the Tiger expansion and patch 1.5 (aka Cornflakes).Several new techs allow you to bonus special forces or control quantity vs quality.Special forces are now limited to a % of your army, or a minimum count of battalions.Build up an area to unlock more, bomb it to hurt output Infrastructure now effect how much resources can be extracted.Several new Refinery techs allow you to control how much rubber and oil is outputted.Wars are now much more fluid to be able to handle 3-way wars and avoid lots of issues in the past with war merging etc. It also has a summarized war overview which we recommend. New War overview with factions, filters, sorting.Massively improved production interface with more filters, collapsing, drag and drop and allowing more than 15 factories to be assigned to a single line.New interface for looking at lost and sunk ships.We now separate between withdrawing and forced retreat meaning you dont get overruna nd crushed when ordering retreat on units and falling back wil lrequire a lot less microing Increased immersion when meeting AI and a lot of power to letting player control how things get named Added "kick from faction" diplomatic action (for SPAAAAARTA!!! /Podcat am I 2011 meme:ing again?).Can now dedicate some Command Power to improve air efficiency in a zone using Extra Ground Crews ability.Added Acclimatization core mechanic letting troops get used to harsh climate.Added many Decisions to go with the new Decisions mechanic.Added Decisions * a middle ground between focus trees and events allowing tons of moddability and mechanics.Commanders can (and usualy do) start with new personality traits.Traits are no longer lost on promotion of commanders.Generals now have 4 skill values * Attack, Defense, Planning, Logistics instead of a single skill.Added Chain of Command * Can now put Field Marshals in charge of Generals leading armies to get bonuses from both.Overhauled and expanded German focus tree: added new focuses for the Industrial, Air, Naval, and Fascist paths, and improved certain existing ones.New Stability and War Support mechanics replace National Unity to better model the state of your nation and many decisions and changes to go with these.Accumulate sufficient number of Political Support Points as a Warlord and wrest control of China's destiny.įree features Main article: Patch 1.5 Adds a new currency unique to the Chinese warlords: Political Support Points.And more: Scavenge equipment from the battlefield, use Volunteer Air Corps, as well as new music and art.Added the ability to send attachés to other nations outside of your faction that are at war, allowing you to see their troops, as well as giving the sender army xp, and the receiver a small amount of organization and planning speed.Decisions and Missions: Historical decisions and national missions give new places to spend Political Power, from domestic politics to start special projects.General Traits and Abilities: Generals’ traits can now unlock powerful Command Power abilities, allowing great flexibility and creativity.
#HEARTS OF IRON IV WAKING THE TIGER WIKI INSTALL#
Modified Focus Trees for Germany and Japan: Two major Axis powers now have alternate history paths, including the chance to depose Hitler or install Communism or Democracy in Japan.National Focus Trees for China: Guide the Republic of China or Communist China through the war, guided by your own vision of the future.
